Sort It Out
TRIGGER WARNINGS:
Flashing Lights & Mentions of gore and violence
WINDOWS: If you're playing on windows, more than one monitor, remember you can move the game across your monitors using Windows Bt + Shift + Arrow Keys.
----------------------------------------------------
Welcome to Sort It Out!
The job's easy. You read the emails, drag them into the right folder, and ask no questions. Who would've thought office jobs could be this easy!?
----------------------------------------------------
A short 15-minute narrative psychological horror experience created (in approximately 1.5 weeks) for the Creepy Clicker Game Jam. Light incremental, idle, and clicking elements, but the focus is on narrative.
Theme: Add elements of either a clicker, incremental, or idle game.
The game has multiple endings, influenced by your choices, and each playthrough will play out differently. A single playthrough will take approximately 15-20 minutes.
----------------------------------------------------
CREDITS:
Janikainen: Art, content writing, game design
Kepsert: Programming, content writing, game design, some audio
Audio: The majority of audio in the game is royalty-free audio found on pixabay. Using sounds from the following creators: Universfield, Freesound_Community , Soundreality, Dragon-Studio
Sounds have been edited by Kepsert to fit the game aesthetic.
| Updated | 23 days ago |
| Published | 26 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 2.7 out of 5 stars (3 total ratings) |
| Authors | KepFox, Janikainen |
| Made with | Unity |
| Tags | Clicker, Horror, Meaningful Choices, Multiple Endings, Narrative, Psychological Horror, Scary, Short, weird |
| Content | No generative AI was used |





Comments
Log in with itch.io to leave a comment.
I am addicted to sorting the mails (and the pets 😻)
I liked this! I thought the aesthetic was cute and the premise was creepy. Some of the mechanics (sanity?) were a little mysterious to me, but I'm curious enough to probably play through it a few more times for new endings. Great work for a game jam game!
Thank you!
The mechanics as for sanity are intentionally kept vague, but there's a whole system behind it I can assure you... hehe