Phasebound
You play as a celestial being who was stripped of their power. A shapeshifter stuck in giraffe form, with their only ability to summon time-space tunnels to find their way around the wretched worlds. Can you find your way out of the woodlands, in an unfinished quest to overthrow the monarchy (or for now just beat the game as is?).
A light puzzle-platformer with a, what the one and only playtester so far has described as, mind-bending mechanic.
Skip level function (F4) added for jam purposes!
Made in 48 hours for Ludum Dare 55 - Compo
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CONTROLS:
Keyboard:
MOVE: Arrows keys / WASD
JUMP: Space / Z
SPECIAL: Shift / C (Summon / desummon tunnels)
Reset Current Level: R
Pause: Enter / Escape
Skip Level: F4
Gamepad:
MOVE: Left Stick / D-pad
JUMP: South Button
SPECIAL: West Button / Trigger Buttons (Summon / desummon tunnels)
Reset Current Level: Select
Pause: Start
Holding up/down while pressing special creates a vertical time-space continuum.
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Changelog:
(Jam-release was v0.3.2)
v0.3.3
- Audiopool system wasn't properly enqueueing audiosources back in when used and ended up creating new audiosources in the audiopool endlessly, eventually freezing the game. The method that's supposed to enqueue the audiosources back in the available queue is now called.
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DEVLog:
First time compo was a bit harder than I anticipated, but a lot of fun nonetheless! I’ll aim to add the unfinished gimmicks (currently not ready for build, sadly) in a post-jam version which includes:
- Enemies
- Summoning echoes of time (to help the player)
- More gimmicks
- More soundtrack
I livestreamed basically the entire jam and am aiming to make a timelapse out of the VODs :D
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.9 out of 5 stars (9 total ratings) |
Author | KepFox |
Genre | Platformer |
Made with | Unity |
Tags | 2D, chiptune, gimmicks, giraffe, Ludum Dare 55, Pixel Art, Puzzle-Platformer, Retro, Unity |
Links | Ludum Dare |
Comments
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Pretty neat puzzle game, maybe a little too complicated at times but it's a really unique concept, good work!